| Van Helsing (***) | ||
| Directed by Stephen Sommers | ||
| Written by Stephen Sommers, based on characters created by Bram Stoker, Mary Shelly, Guy Endore, and Robert Lewis Stevenson | ||
|
Rick Norwood
I enjoyed Van Helsing more than I expected to, especially the opening scenes, which are a black and white homage to the
Universal Studios monster pictures. In fact, the whole movie is really just one homage after another, with visual quotes
from everything from Stagecoach to Raiders of the Lost Ark. But it owes its greatest debt to Chuck Jones and
the Roadrunner and the Coyote, cartoon horror, with cartoon physics (good cartoon physics, you
understand) and always an unbelievable coincidence just around the corner.
The special sub-genre of horror that began with the Universal monsters, Frankenstein, Dracula, and The Wolf Man, was always
more about fun than fear. That is why Abbot and Costello fit in so well in the final film of the series. I've always had
a special fondness for this triumvirate of monsters, and its many happy returns, from Dark Shadows to Neal Adams'
Monsters, have been welcome.
Hugh Jackman is acceptable as Van Helsing, but he does not come close to Anthony Hopkins, his most recent predecessor in the
role. I am afraid that most of his charm as Wolverine was due to the make-up and the character he was playing, rather than
his personal charisma. It doesn't matter really -- he is CGI for at least half of his screen time. Dracula, as played
by Richard Roxburgh, is a far more interesting character.
What writer/director Stephen Sommers lacks most is a sense of pacing. He gives us a big special-effects scene, then a few lines
of dialogue. Then we move to a new setting, the camera does a panoramic 360, we get a close-up of the character's face. The low,
suspenseful music starts, and we get another big special-effects scene. There is no sense of any larger structure, no building
intensity, no climax. The beginning is more exciting than the end.
The plot is just one fight after another, with a little clever dialogue along the way. My favorite line belongs to Igor, when
Dracula asks him why he keeps torturing the monsters.
There are no surprises. Every plot twist is telegraphed by one of the characters, who looks straight at the camera and
says, "Well, things are going to get pretty tight after a while, but look -- I have this nifty device that does this or that
and while I don't know, I think it just might come in useful." And, of course, it does.
Don't expect anything to make sense. Characters strive mightily to kill one another, then pass up easy kills, then strive
mightily to kill one another again. One of the characters even comments on this fact. Dracula tells Frankenstein one of his
greatest secrets, apparently just to make conversation. Characters moving at ninety miles an hour in one direction can grab
something and change direction in mid-flight. A timid man with no training suddenly develops the skills of an
aerialist. It takes a clock about fifteen minutes to strike midnight. And, after running and leaping and swinging and
flying all over an enormous castle, everybody winds up in exactly the right place at exactly the right time.
But the action is full of clever bits, and it nice to see the big three monsters together again.
No credit cookie.
Rick Norwood is a mathematician and writer whose small press publishing house, Manuscript Press, has published books by Hal Clement, R.A. Lafferty, and Hal Foster. He is also the editor of Comics Revue Monthly, which publishes such classic comic strips as Flash Gordon, Sky Masters, Modesty Blaise, Tarzan, Odd Bodkins, Casey Ruggles, The Phantom, Gasoline Alley, Krazy Kat, Alley Oop, Little Orphan Annie, Barnaby, Buz Sawyer, and Steve Canyon. |
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