Heroes Die | |||||
Matthew Woodring Stover | |||||
Del Rey Books, 536 pages | |||||
A review by Regina Lynn Preciado
Those of you who read my review of Jericho Moon may
remember (humour me!) my mentioning that Stover showed promise, by which I meant
that he will probably become one of the Great Names in the genre. In Heroes Die
he not only fulfills that promise, he surpasses it. Stover handles complex world-building
with grace and skill; he creates such realistic (albeit larger-than-life) characters
that I was mildly surprised not to run into them in the kitchen when I finally put
the book down. Not to mention his facility with language.
Heroes Die takes place in our future, a high-tech world where the
entertainment industry rules. It also takes place in a gritty, fantastical
alternate dimension, Ankhana, where sword-and-sorcery reign.
On Earth, people no longer go to movies or flip on their televisions.
Instead, they experience Adventures -- a sort of
more-real-than-virtual-reality experience. In this future, actors don't
act, at least not in the way we think of it now. Instead, they
transport into Ankhana and lead real adventures. They masquerade as
Ankhanan citizens. They get involved with Ankhana's politics, wars, and people. Sometimes they die.
By plugging into a special chair and donning a special helmet, you become
the Actor. You experience the Adventure as if it were your own, thinking the
Actor's thoughts, smelling what he smells, tasting what he tastes, and so
on. The chair takes care of your body's needs so you can stay with the
Adventure for days -- if you can afford it.
Stover does not make the mistake of explaining all this in a prologue or
within the first chapter. Instead he lets it unfold, plunging you into
the world and letting you figure it out as you go along.
Which is cool, because, in effect, you become the Audience to Stover's
Actors. The novel itself is the Adventure that you plug into (only without
the benefit of a life-support chair). You find the clues when the Actors
do, and thanks to Stover's vivid writing, your senses are as tuned to the
novel's environment as it is possible to be.
Stover writes intensely about everything, from love scenes to business
meetings. If it seems overwritten here, don't let that stop you from giving
the novel a try; the lush prose fits perfectly within the context of the
book. It doesn't slow you down, either. The words never get in the way of the story.
Now I suppose you'd like to know something about what the book is
about. Hmmm. Where do I begin? Not only is the plot complex and
gripping, it is just plain big ("epic," according to the marketing department).
It contains enough beauty, love, violence, soul-searching, ugliness,
humour, drama, and passion to keep me hooked from the first word to the last.
It's about Actor Hari Michaelson; Assassin Caine, his alter ego; and
his struggle to unify these two halves of his self. It's about his
estranged wife Pallas Ril, an Actor who believes the welfare of the
Ankhanan people is more important than the entertainment of wealthy
Earth-bound audiences -- and who puts her life on the line (or,
literally, OFF the line) to follow her ideals.
It's about the inequities of societies -- technological and
otherwise -- that rely on a class system to keep a small group of
people in power by oppressing the masses. It's about the misuse of power, and about revolution.
And if you'll forgive my getting sentimental for a moment: It's about
never, ever giving up on ourselves or the ones we love. No matter what.
Heroes Die has my vote for the SF Site: Best of 1998
as the best novel (genre or otherwise) of 1998. I eagerly await Stover's next Adventure.
Regina Lynn Preciado writes and edits for a living. Her short-lived film career began with a role as an extra in The Empire Strikes Back: Special Edition and ended with another in The Return of the Jedi: Special Edition. She wants to be an astronaut when she grows up. Or maybe a train engineer. Want to know more? |
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